3ds Max Rendering
What is 3ds Max?
3ds Max is a professional 3D program used for producing 3D animations, visualizations, games, models and images. It is owned by Autodesk who is also known for other programs like Maya and AutoCAD.
Rendering with 3ds Max
As we all know, 3ds Max rendering is often the last thing on the list when running your 3D projects. However, it is one of the most important steps to get right. The last thing you need is to reach your deadline with a render time that still has an additional few days until completion. Luckily there are farms out there to make sure that this doesn’t happen. A render farm just like ours will take your 3D project files and render them across multiple computers, which reduces the total render time.
Optimizing your 3ds Max file for rendering
In a render farm environment, the cost is generated by the time that it takes to render out each frame. We have listed some pointers below that are commonly used to help reduce render times and save cost:
- Resolution can be a big factor with render times. For example, if your project can be rendered out at 1280×720 px instead of 1920×1080 px, this can dramatically reduce the render time as much as half.
- The size of texture maps is another common cause of high render times, if your textures can be reduced in size this will give 3ds Max less to process for the render.
- Sample rates on textures, lights and render settings within your scene are another element to look at, the lower these can be reduced the quicker your render output will be.
- High poly counts, reducing these on your models to a manageable number can also help.
[Please note]: When optimizing your file you might increase noise, strange artifacts and effects that can negatively impact the frame quality.
If you have tested these tips out in order to optimise your 3ds Max rendering process, feel free to contact us at RenderNow for a quote.